Delivering 3D, Streaming, Short-Form and Games to Mobile

From virtual reality to live streaming, to mobile content delivery; as an IT professional in the media and entertainment industry, you’re part of the most challenging yet game-changing innovations impacting consumers today.

3D Immersive Storytelling

Goldman Sachs predicts the augmented reality/virtual reality (AR/VR) market will balloon to $95 billion by 2025. VR headsets aren’t catching on as expected, so this trend is being driven by the need to optimize 3D content delivery to mobile devices.

Live Streaming

Many live stream platforms such as Livestream and Twitch have minimum broadcast requirements that preclude the use of PCs older than three years. Whether streaming live sports and events or broadcasting real-time graphics, only modern PCs with powerful processors and solid-state drives (SSDs) for storage, can deliver the quality worthy of your brand.

Developing Content for Mobile Platforms

Cisco predicts 2021 video mobile data traffic will be more than 5X greater than 2017. To avoid being run over, give users:

  • Powerful processors to execute high-quality encoding of video files
  • Desktop workstations with multiple CPUs for studio work and powerful laptop workstations for location shoots

Enabling Faster Content Development

Content creators and game developers can never work fast enough. Deadline pressure, competition and consumer expectations drive the next great experience. IT must upgrade these users to the latest devices running Windows 10 Pro, which are capable of not only managing today’s heavy workload but also what’s next. Otherwise, the upgrade cycle may shorten at an even higher expense.

Delivering 3D, Streaming, Short-Form and Games to Mobile

The phone is probably going to be the mainstream consumer platform [where] a lot of these AR features become mainstream, rather than a glasses form factor that people will wear on their face.