Working From Home: Web conferencing
Working From Home: Web conferencing
With the right technology, web conferencing can make working from home a much more social and productive experience.Audio qualityA common problem on conference calls is echo, which is caused by the...
Working From Home: Staying healthy & productive
Working From Home: Staying healthy & productive
When working from home for long hours each day, it's important to create a comfortable environment. Computer screens, TVs and smartphones emit blue-light that can damage our health. Studies show that...
Working From Home: Improving Wi-Fi performance
Working From Home: Improving Wi-Fi performance
Whether it's uploading videos and photos or taking part in conference calls, here are some less well-known ways media & entertainment professionals can improve connection speeds on home Wi-Fi networks...
Enabling a BYOD Program
Enabling a BYOD Program
While bring-your-own-device (BYOD) may reduce upfront costs, it can also expose you to greater security risks and more complexity. Personal devices owned by media and entertainment professionals are...
Delivering 3D, Streaming, Short-Form and Games to Mobile
Delivering 3D, Streaming, Short-Form and Games to Mobile
From virtual reality to live streaming, to mobile content delivery; as an IT professional in the media and entertainment industry, you’re part of the most challenging yet game-changing innovations...
Developing a Scalable Tech Support Strategy
Developing a Scalable Tech Support Strategy
Media and entertainment workers want to develop content faster, with more powerful hardware that enables multitasking while rendering or transferring files. A mobile workforce composed of freelance...
Industry Advisory: MediaEntertainment – Growth - Fast
Industry Advisory: MediaEntertainment – Growth - Fast
As a media and entertainment company grows, IT may be required to scale productivity and collaboration tools and support a broader range of users. This report illustrates how growing with Lenovo will...
Get Ahead in the Immersive 3D Content Market
Get Ahead in the Immersive 3D Content Market
As consumer demand for 3D content, 360° video and immersive experience grows, IT's challenge is to optimize investment in virtual and augmented reality. Producing 3D content puts a strain on compute...
Match User Types to Optimal Devices for Greater Productivity
Match User Types to Optimal Devices for Greater Productivity
As the media and entertainment industry transforms through digital technologies, your users' needs will evolve. Those who have used desktops in the past may be better served by a laptop or notebook...
Selecting the Right Docking Solution
Selecting the Right Docking Solution
Docking stations make it easier for employees working in media and entertainment companies to connect a notebook to external displays and peripherals, so that they can multitask across different...
Optimizing Energy Efficiency in End-User Devices
Optimizing Energy Efficiency in End-User Devices
Power efficiency initiatives can help media & entertainment organizations reduce energy costs and achieve sustainability goals. Computers tend to use the most energy of all office equipment, and...
Protecting Media, Content and Personal Data in an Era of Advanced Threats
Protecting Media, Content and Personal Data in an Era of Advanced Threats
Content piracy, ransomware and customer data theft are persistent threats in the industry. While applications continue to be the most vulnerable to attack, endpoint devices are a gateway into an...